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Time Freeze

Time Freeze

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Devlog

  • Damien's Contribution
    May 05, 2020 by Damien Hernandez
    Role: Artist I was in charge with the art aspect of the game. I built off the white box outline and created the map. I used online assets from the unity asset store to help decrease the amount of work... Continue reading
  • Maddy Fisher Contributions
    April 29, 2020 by Madeline Fisher Games and Prototypes
    Role in Project : Scripter Things I Contributed: First Person Player Controller : I made my own First person Controller for this project. The player can move around, jump and rotate the player based... Continue reading
  • Britney Luong Contributions
    April 29, 2020 by Britney Luong
    I was the level designer for this game. What I did: I created particles for item pickup and the win scene I found assets for wreckage site, penguins and some of the low poly rocks I decorated the wrec... Continue reading
  • Whitebox Scene
    April 27, 2020 by Damien Hernandez
    Scene Layout by whiteboxing... Continue reading
  • Portal and Snow Particle Effects
    April 27, 2020 by Damien Hernandez
    Created a snow particle system and a portal from the particle systems built in Unity's Shuriken... Continue reading
  • Material and Texture
    April 26, 2020 by Damien Hernandez
    I was testing some new material on our low poly models. I also been playing around with shaders and screen ice effects... Continue reading
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