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Devlog
Damien's Contribution
May 05, 2020
by
Damien Hernandez
Role: Artist I was in charge with the art aspect of the game. I built off the white box outline and created the map. I used online assets from the unity asset store to help decrease the amount of work...
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Maddy Fisher Contributions
April 29, 2020
by
Madeline Fisher Games and Prototypes
Role in Project : Scripter Things I Contributed: First Person Player Controller : I made my own First person Controller for this project. The player can move around, jump and rotate the player based...
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Britney Luong Contributions
April 29, 2020
by
Britney Luong
I was the level designer for this game. What I did: I created particles for item pickup and the win scene I found assets for wreckage site, penguins and some of the low poly rocks I decorated the wrec...
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Whitebox Scene
April 27, 2020
by
Damien Hernandez
Scene Layout by whiteboxing...
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Portal and Snow Particle Effects
April 27, 2020
by
Damien Hernandez
Created a snow particle system and a portal from the particle systems built in Unity's Shuriken...
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Material and Texture
April 26, 2020
by
Damien Hernandez
I was testing some new material on our low poly models. I also been playing around with shaders and screen ice effects...
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